// UNITED WE PLAY

The Team

A global guild of storytellers, artists and level-design wizards, driven by one creed: make every pixel resonate.

Claudio Cimini pixel-art portrait

Claudio Cimini

Founder & Visionary Designer

The Architect of Play. With 10+ years shaping indie hits and branded epics, Claudio dreams in flowcharts, crafts level logic visually, and always asks: "How can we make players smile next?"

Class: Game Designer & Dev · Skills: Game design, Game dev, Advanced game skills & animation

Pasquale Moretti pixel-art portrait

Pasquale Moretti

Co-Founder & Pixel Maestro

The Alchemist of Aesthetics. Pasquale transforms brand palettes into pixel-perfect art. His brushes paint nostalgia, his palettes spark joy, and every sprite he crafts is a love letter to classic gaming.

Class: Graphic Designer · Skills: Graphic design, Pixel art

Marcos Fuchter pixel-art portrait

Marcos Fuchter

Engine Enchanter

The Gameplay Whisperer. From collision events to high-score frenzies, Marcos turns wild design docs into polished play. When he's not optimizing performance, he's prototyping the next mind-bending mechanic.

Class: Game Developer · Skills: Game design, Game dev

Kaori Fujisawa pixel-art portrait

Kaori Fujisawa

Pixel Artist Extraordinaire

The Guardian of Charm. Kaori's animations pulse with personality — her hand-crafted sprites wink, dance and leap off the screen, each frame a testament to her mastery of retro-inspired wonder.

Class: Pixel Artist · Skills: Advanced pixel art

Josh Davis pixel-art portrait

Josh Davis

Storyteller & Client Champion

The Voice of the Player. Josh bridges creative chaos and client goals — fluent in "engagement metrics," "campaign KPIs," and "level-up," ensuring every playtest drives real-world impact.

Class: Account Manager, Creative Writer · Skills: Copywriting, Charisma

Stefano Gaetani pixel-art portrait

Stefano Gaetani

Creative Director & Beta Tester

The Guardian of Play's Integrity. Stefano guides our vision from moodboard to master build, and plays through every level to squash bugs and polish mechanics. Battle-tested to perfection.

Class: Creative Director, Beta Tester · Skills: Advanced game skills