The Team
A global guild of storytellers, artists and level-design wizards, driven by one creed: make every pixel resonate.

Claudio Cimini
Founder & Visionary DesignerThe Architect of Play. With 10+ years shaping indie hits and branded epics, Claudio dreams in flowcharts, crafts level logic visually, and always asks: "How can we make players smile next?"
Class: Game Designer & Dev · Skills: Game design, Game dev, Advanced game skills & animation

Pasquale Moretti
Co-Founder & Pixel MaestroThe Alchemist of Aesthetics. Pasquale transforms brand palettes into pixel-perfect art. His brushes paint nostalgia, his palettes spark joy, and every sprite he crafts is a love letter to classic gaming.
Class: Graphic Designer · Skills: Graphic design, Pixel art

Marcos Fuchter
Engine EnchanterThe Gameplay Whisperer. From collision events to high-score frenzies, Marcos turns wild design docs into polished play. When he's not optimizing performance, he's prototyping the next mind-bending mechanic.
Class: Game Developer · Skills: Game design, Game dev

Kaori Fujisawa
Pixel Artist ExtraordinaireThe Guardian of Charm. Kaori's animations pulse with personality — her hand-crafted sprites wink, dance and leap off the screen, each frame a testament to her mastery of retro-inspired wonder.
Class: Pixel Artist · Skills: Advanced pixel art

Josh Davis
Storyteller & Client ChampionThe Voice of the Player. Josh bridges creative chaos and client goals — fluent in "engagement metrics," "campaign KPIs," and "level-up," ensuring every playtest drives real-world impact.
Class: Account Manager, Creative Writer · Skills: Copywriting, Charisma

Stefano Gaetani
Creative Director & Beta TesterThe Guardian of Play's Integrity. Stefano guides our vision from moodboard to master build, and plays through every level to squash bugs and polish mechanics. Battle-tested to perfection.
Class: Creative Director, Beta Tester · Skills: Advanced game skills
