// PORTFOLIO

One Night in Tokyo

Beat 'Em Up

Client: BEAST IN BLACK

An old-school brawler built to promote BEAST IN BLACK's album — neon Tokyo streets, Streets of Rage-style combat.

The brief

For a band whose whole aesthetic already runs on 80s arcade nostalgia, a beat 'em up wasn't a gimmick bolted onto the album campaign — it was the most honest format available. Every enemy wave keeps time with the record's own synth-metal energy.

The game gave BEAST IN BLACK's fanbase a way to spend real minutes inside the album's world, not just seconds scrolling past a cover-art post.

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