The white-label technical partner for agencies that want to win the next pitch
Your team already has the creative idea and the client relationship. We bring the development: HTML5 advergames built under your brand, under NDA if needed, on the tight timelines of a pitch or a tender.
We work under your brand
This is how most of our work already arrives. Labels, agencies and in-house brand teams bring us the brief, and the client relationship stays theirs. We've been the technical partner behind someone else's name more often than we've been the name on the project — which is why the games you see in our portfolio are credited to the brand, not to us.
When it's needed, we sign an NDA before we even see the brief. The game reaches the end client as your agency's work — we stay the technical team behind the scenes, not a vendor visible in cc.
That's true whether it's a playable demo for a pitch or the full build of a campaign you've already won.
Several of those agencies have come back three or four times, each time with a different end client — and most of those collaborations are still open. That's the only reference we can really offer you: not a quote, but the fact that the people who worked with us once kept booking us.
Speed when it actually matters
Pitches and tenders have deadlines that don't move. Tell us upfront: if what you need is a playable demo for a presentation, we prioritize a concept you can see and try, and push production details to after the win.
Pitch concept
A playable prototype built to win the room, not to go straight into production.
Full development
From won campaign to launch-ready game, with revisions agreed directly with you.
Ongoing support
We stay available once the campaign is live, for tweaks, extensions or new seasonal activations.
One technical contact, zero surprises
You won't have to re-explain the project to a different person every time: one fixed contact follows development from brief to delivery, thinking in terms of HTML5, cross-device compatibility and integration with your stack — so your team can focus on the creative work and the client relationship.
Frequently asked questions
Do you really work under NDA?
Yes. On request, we sign an NDA before receiving any brief — to the end client, the game shows as built by your agency, not by Marvin Advergames.
Can you handle the tight timelines of a pitch or tender?
It's one of the scenarios we handle most often. A playable demo or concept for a pitch moves faster than a full build — tell us your deadline from the first contact and we'll tell you right away if it's doable.
Who deals with the end client, us or you?
You do. We stay the technical team behind the scenes: we talk to your agency, not the end client, unless you'd prefer otherwise.
Can you work from a concept you've already pitched yourselves?
Yes. If you already have an idea, a moodboard or a client-approved concept, we start from there instead of from zero — our job is turning it into a working game, not rewriting your creative pitch.
Got a pitch coming up?
Tell us the deadline and the brief. If there's a pitch date attached, put it in the first line — we confirm whether we're available within 24 hours, so you're never waiting on us to find out we can't take it.
Most projects land between €3,000 and €9,000 — multiplayer builds start at €10,000. Fixed price per format, agreed before we start.
More solutions: Custom Advergame · Trade Show Games · Lead Generation


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